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Re: HOT!! WoW Exploit: Don't Aggro Mobs
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I tested it again with the lava. I ran into BR Mountain, hit autorun coming down the ramp and let it sit on the freeze screen for roughly 3 minutes.
I came back to my screen alive, but under the lava then I took all the accumulated damage at once.
Basically, it acts as a rubber band.
Something I noticed in instances:
If you do the expliot and DO gain aggro, the mobs will hit the area where you STARTED the exploit and then run forward to where you actually are.
I went into LBRS, hit autorun and ran through the mobs underneath the walk way in the beginning. I did not aggro these mobs, but did aggro the patrol, who were back near the instance portal "attacking" me, but then ran forward to where I was.
I feigned.
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This exploit is most beneficial to rogues and hunters...those with an aggro clear ability...
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I think the disconnect is related to the amount of time the client is not communicating the location information to the server (trying to sound like I know what I am talking about here). The thing I noticed was you didn't get the disconnect if the time spent utilizing the bug was less than ~1min. I could do a 30 count no problem. If I tried to run a longer amount of time, like if I tried running into a wall to go afk w/o aggro, I came back after a couple of minutes and I was d/c. I don't think it is related to instance vs. non-instance.
I haven't been using this for anything overly nefarious, just trying to get the dancing trinket in Strat on a shaman w/o invis potions. I have had no problems getting to the mob, past several groups of undead, without aggro, using this.
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[TRIX]Nefertiti
"There are risks involved with everything that I do in my daily life, why would I not take these same risks while gaming." ~Nefertiti
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