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Old 01-02-2006, 12:27 PM   #1
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Default White Room/hallways

Anybody know how Syntax got to party in the white room for new years?? The only method I know of as how to get there doesn't even let you use any abilities without rubberbanding back..
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Old 01-23-2006, 02:22 AM   #2
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Default Re: White Room/hallways

I think someone probably had a character with team member recall already in the room and they teleported us all in. That's how I got there, and then to the white hallway.

we do the same for club hel back for the christmas party and tasteewheat's funeral, except with club hel it's a merv critical mission.
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Old 01-23-2006, 08:56 PM   #3
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Default Re: White Room/hallways

The tricks is to get there. you were able to go undermap and find the whiterooms but if you go under the map you just get stuck.

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Old 01-24-2006, 05:02 PM   #4
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Default Re: White Room/hallways

same as airwalking

and btw somebody with recall teammember or recall squad
cannot recall you inside the whiterooms
this will put you somewhere midair

unless there are white room locations which it will work on but i have no knowledge about any of those currently ingame.
as for the rubberbanding in midair, there is a way to fix it i just cant remember exactly how.
will have to look into it again.
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Old 01-24-2006, 09:48 PM   #5
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Default Re: White Room/hallways

I think you can teleport people to the rooms in Richland/Westview. Every world (Richland/Westview, Downtown, and International) has 16 rooms each...I counted once

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Old 01-25-2006, 12:55 PM   #6
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Default Re: White Room/hallways

fun when bored but outside that its completly useless
besides i think SOE wont like it when you run around like that and get caught
i know monolith could care less if you where in them
since i ccr'd once for being in a whiteroom with a faction member
they just gave us some speech and moved teleported us out

they should put those things to use
specialy the hallways(and the other thing which is reached the same way)
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Old 01-25-2006, 03:25 PM   #7
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Default Re: White Room/hallways

Yeah, seriously. They have it, why not use it.

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Old 01-25-2006, 03:40 PM   #8
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Default Re: White Room/hallways

thats a question i am wondering about for ages.

you where in beta also right nospoon?
i recall some "rumors" of somebody noticing somebody walk into the door at the top of the monument and teleported away.
rumor was they were testing some stuff to actually put the hallways to use.
and there are hallways near that monument at least in beta.
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Old 01-25-2006, 05:38 PM   #9
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Default Re: White Room/hallways

I think those rumors were wrong. Because I was in beta around august 04 and i been everywhere and I know that door was able to open up. But it would just lead to the other side. I read the same thing on beta boards.

Devs/Walrus said those rooms were for testing abilites and other stuff. You never know.

SOE doesn't give a rats ass about this game anymore.

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Old 01-25-2006, 05:52 PM   #10
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Than